To keep record of some new things I've learned, I have made the decision to open up this sweet little devlog I can keep schedule of.
So, to start the big rendition, what did I learn in this project? (Here's a list)
- Camera Zoom Triggers
- Noticeably better aspect ratio size
- Player boxes
- Extra collision effects or overlap triggers
- 2D Tile movement
Whilst this may seem pretty minimal, it's a great step and honestly an achievement I'm proud of!
And to also give credit to the modified sprite pack, here's a link to the original digital assets: https://vryell.itch.io/tiny-adventure-pack

Development log

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why did i talk like that bro omg

You can also notice how every step stays well aligned with the layouts invisible grid.